Android画布Canvas绘制drawBitmap基于源Rect和目的Rect,Kotlin

<?xml version="1.0" encoding="utf-8"?&gt;
<androidx.appcompat.widget.LinearLayoutCompat xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:app="http://schemas.android.com/apk/res-auto"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    android:background="@android:color/darker_gray"
    android:orientation="vertical"
    app:divider="@android:drawable/divider_horizontal_bright"
    app:dividerPadding="5dp"
    app:showDividers="beginning|middle|end"&gt;

    <ImageView
        android:id="@+id/iv"
        android:layout_width="300px"
        android:layout_height="wrap_content"
        android:layout_gravity="center_horizontal"
        android:background="@drawable/ic_launcher_background"
        android:scaleType="fitCenter"
        android:src="@mipmap/pic" /&gt;

    <LinearLayout
        android:layout_width="match_parent"
        android:layout_height="wrap_content"
        android:orientation="horizontal">

        <ImageView
            android:id="@+id/iv1"
            android:layout_width="300px"
            android:layout_height="wrap_content"
            android:layout_margin="10dp"
            android:background="@drawable/ic_launcher_background" />

        <ImageView
            android:id="@+id/iv2"
            android:layout_width="300px"
            android:layout_height="wrap_content"
            android:layout_margin="10dp"
            android:background="@drawable/ic_launcher_background" />

        <ImageView
            android:id="@+id/iv3"
            android:layout_width="300px"
            android:layout_height="wrap_content"
            android:layout_margin="10dp"
            android:background="@drawable/ic_launcher_background" />

    </LinearLayout>

    <LinearLayout
        android:layout_width="match_parent"
        android:layout_height="wrap_content"
        android:orientation="horizontal">

        <ImageView
            android:id="@+id/iv4"
            android:layout_width="300px"
            android:layout_height="wrap_content"
            android:layout_margin="10dp"
            android:background="@drawable/ic_launcher_background" />

        <ImageView
            android:id="@+id/iv5"
            android:layout_width="300px"
            android:layout_height="wrap_content"
            android:layout_margin="10dp"
            android:background="@drawable/ic_launcher_background" />

        <ImageView
            android:id="@+id/iv6"
            android:layout_width="300px"
            android:layout_height="wrap_content"
            android:layout_margin="10dp"
            android:background="@drawable/ic_launcher_background" />

    </LinearLayout>
</androidx.appcompat.widget.LinearLayoutCompat>

import android.graphics.Bitmap
import android.graphics.Canvas
import android.graphics.Color
import android.graphics.Rect
import android.graphics.drawable.BitmapDrawable
import androidx.appcompat.app.AppCompatActivity
import android.os.Bundle
import android.widget.ImageView
import androidx.lifecycle.lifecycleScope
import kotlinx.coroutines.Dispatchers
import kotlinx.coroutines.delay
import kotlinx.coroutines.launch

class MainActivity : AppCompatActivity() {
    private var iv: ImageView? = null
    private var iv1: ImageView? = null
    private var iv2: ImageView? = null
    private var iv3: ImageView? = null
    private var iv4: ImageView? = null
    private var iv5: ImageView? = null
    private var iv6: ImageView? = null

    override fun onCreate(savedInstanceState: Bundle?) {
        super.onCreate(savedInstanceState)
        setContentView(R.layout.activity_main)

        iv = findViewById(R.id.iv)
        iv1 = findViewById(R.id.iv1)
        iv2 = findViewById(R.id.iv2)
        iv3 = findViewById(R.id.iv3)
        iv4 = findViewById(R.id.iv4)
        iv5 = findViewById(R.id.iv5)
        iv6 = findViewById(R.id.iv6)

        lifecycleScope.launch(Dispatchers.Main) {
            delay(500)

            capture1()
            capture2()
            capture3()
            capture4()
            capture5()
            capture6()
        }
    }

    private fun capture1() {
        val srcBmp = (iv!!.drawable as BitmapDrawable).bitmap

        //创建一个srcBmp宽高相同背景为Color.LTGRAY空Bitmap
        val bitmap = Bitmap.createBitmap(srcBmp!!.width, srcBmp!!.height, Bitmap.Config.ARGB_8888);
        val canvas = Canvas(bitmap)
        canvas.drawColor(Color.LTGRAY)

        val dstW = srcBmp!!.width / 4
        val dstH = srcBmp!!.height / 2
        val dstRect = Rect(0, 0, dstW, dstH) //bitmap坐标
        canvas.drawBitmap(
            srcBmp,
            null,
            dstRect,
            null
        )

        iv1!!.setImageBitmap(bitmap)
    }

    private fun capture2() {
        val srcBmp = (iv!!.drawable as BitmapDrawable).bitmap

        val bitmap = Bitmap.createBitmap(srcBmp!!.width, srcBmp!!.height, Bitmap.Config.ARGB_8888)
        val canvas = Canvas(bitmap)
        canvas.drawColor(Color.GREEN)

        //复制一个宽1/2和高1/2的原图。
        val dstW = srcBmp!!.width / 2
        val dstH = srcBmp!!.height / 2

        //框住原图中心点右下1/4部分。
        val srcRect = Rect(dstW, dstH, srcBmp!!.width, srcBmp!!.height)

        //bitmap左上角偏移20开始摆放。
        val dstRect = Rect(20, 20, dstW + 20, dstH + 20)
        canvas.drawBitmap(
            srcBmp,
            srcRect,
            dstRect,
            null
        )

        iv2!!.setImageBitmap(bitmap)
    }

    private fun capture3() {
        val srcBmp = (iv!!.drawable as BitmapDrawable).bitmap

        val bitmap = Bitmap.createBitmap(srcBmp!!.width, srcBmp!!.height, Bitmap.Config.ARGB_8888)
        val canvas = Canvas(bitmap)
        canvas.drawColor(Color.CYAN)

        val dstW = srcBmp!!.width / 2
        val dstH = srcBmp!!.height / 2

        val centerX = srcBmp!!.width / 2
        val centerY = srcBmp!!.height / 2

        //框住原图右上1/4部分,坐标仍以原图为准。
        val srcRect = Rect(centerX, 0, centerX + srcBmp!!.width / 2, centerY)

        //摆放到bitmap的中心位置。
        val dstRect = Rect(centerX - dstW / 2, centerY - dstH / 2, centerX + dstW / 2, centerY + dstH / 2)

        canvas.drawBitmap(
            srcBmp,
            srcRect,
            dstRect,
            null
        )

        iv3!!.setImageBitmap(bitmap)
    }

    private fun capture4() {
        val srcBmp = (iv!!.drawable as BitmapDrawable).bitmap

        val w = srcBmp!!.width / 2
        val h = srcBmp!!.height / 2

        val bitmap = Bitmap.createBitmap(w, h, Bitmap.Config.ARGB_8888)
        val canvas = Canvas(bitmap)
        canvas.drawColor(Color.YELLOW)

        val centerX = srcBmp!!.width / 2
        val centerY = srcBmp!!.height / 2

        //框住原图中心1/2部分,坐标仍以原图为准。
        val srcRect = Rect(centerX - w / 2, centerY - h / 2, centerX + w / 2, centerY + h / 2)

        //直接放到bitmap。
        val dstRect = Rect(0, 0, w, h)

        canvas.drawBitmap(
            srcBmp,
            srcRect,
            dstRect,
            null
        )

        iv4!!.setImageBitmap(bitmap)
    }

    //截取原图右下1/3的部分
    private fun capture5() {
        val srcBmp = (iv!!.drawable as BitmapDrawable).bitmap

        val w = srcBmp!!.width / 3
        val h = srcBmp!!.height / 3

        val bitmap = Bitmap.createBitmap(w, h, Bitmap.Config.ARGB_8888)
        val canvas = Canvas(bitmap)
        canvas.drawColor(Color.RED)

        val left = (srcBmp!!.width / 3) * 2
        val top = (srcBmp!!.height / 3) * 2

        //框住原图右下1/3部分,坐标仍以原图为准
        val srcRect = Rect(left, top, left + w, top + h)

        //直接放到bitmap。
        val dstRect = Rect(0, 0, w, h)

        canvas.drawBitmap(
            srcBmp,
            srcRect,
            dstRect,
            null
        )

        iv5!!.setImageBitmap(bitmap)
    }

    //截取原图左侧中间1/3部分
    private fun capture6() {
        val srcBmp = (iv!!.drawable as BitmapDrawable).bitmap

        val w = srcBmp!!.width / 3
        val h = srcBmp!!.height / 3

        val bitmap = Bitmap.createBitmap(w, h, Bitmap.Config.ARGB_8888)
        val canvas = Canvas(bitmap)
        canvas.drawColor(Color.BLUE)

        val top = srcBmp!!.height / 3

        //框住原图部分。
        val srcRect = Rect(0, top, 0 + w, top + h)

        //直接放到bitmap。
        val dstRect = Rect(0, 0, w, h)

        canvas.drawBitmap(
            srcBmp,
            srcRect,
            dstRect,
            null
        )

        iv6!!.setImageBitmap(bitmap)
    }
}

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Android Material Design :LinearLayoutCompat添加分割线divider_linearlayout 分割线-CSDN博客文章浏览阅读9.6k次。Android Material Design :LinearLayoutCompat添加分割线dividerAndroid Material Design 扩展支持包中的LinearLayoutCompat是过去的LinearLayout的扩展可以为此布局中功德子View之间添加分割线divider。其中比较关键的地方有两点:(1)app:showDividers=”beg_linearlayout 分割线https://blog.csdn.net/zhangphil/article/details/48899585

原文地址:https://blog.csdn.net/zhangphil/article/details/134818221

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