https://github.com/EnoxSoftware/HoloLensWithOpenCVForUnityExample

Whats new

Demo Video (old version)

Environment

Setup

  1. Download the latest release unitypackageHoloLensWithOpenCVForUnityExample.unitypackage
  2. Create a new project. (HoloLensWithOpenCVForUnityExample)
  3. Import the OpenCVForUnity.
  4. Clone HoloLensCameraStream repository.
  5. Import the Microsoft Mixed Reality Toolkit. (Recommend using MixedRealityFeatureTool)
  6. Import the HoloLensWithOpenCVForUnityExample.unitypackage.
  7. Add the “Assets/HoloLensWithOpenCVForUnityExample/*.unity” files to the “Scenes In Buildlist in the “Build Settingswindow.
  8. Configure settings in the “Project Settingswindow.
  9. (Optional) Setup a performance environment suitable for Holorens. (See Recommended settings for Unity – Mixed Reality | Microsoft Learn)
  10. Build the project: You can now build the Unity project, which generates a Visual Studio Solution (which you will then have to also build). With the Build Settings window still open, click Build. In the explorer window that appears, make a new folder called App, which should live as a sibling next to the ‘Assets` folder. Then click Select Folder to generate the VS solution in that folder. Then wait for Unity to build the solution.
  11. Open the VS Solution: When the solution is built, a Windows explorer folder will open. Open the newly-built VS solution, which lives in App/HoloLensWithOpenCVForUnityExample.sln. This is the solution that ultimately gets deployed to your HoloLens.
  12. Configure the deploy settings: In the Visual Studio toolbar, change the solution platform froARM to x86 if you are building for Hololens1 or to ARM64 if you are building for Hololens2; Change the deploy target (the green play button) to Device (if your HoloLens is plugged into your computer), or Remote Machine (if your HoloLens is connected via WiFi).
  13. Run the app: Go to Debug > Start Debugging. Once the app is deployed to the HoloLens, you should see some confirmation output in the Output window.
Project Assets Build Settings

ProjectAssets.jpg

BuildSettings.jpg

Player Settings

PlayerSettings.jpg

ScreenShot (old version)

screenshot01.jpg

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