本文章记录从开发sdk到发布cocopod的问题和流程,省的每次都忘还得重新查
1:pod lib create (sdk名称) 命令创建 工程结构,然后根据命令行提示进行选择.
What platform do you want to use?? [ iOS / macOS ]。~》 iOS
What language do you want to use?? [ Swift / ObjC ]。~》Objc
Would you like to include a demo application with your library? [ Yes / No ] ~>Yes
Which testing frameworks will you use? [ Specta / Kiwi / None ] ~>None
Would you like to do view based testing? [ Yes / No ]. ~>no
What is your class prefix? ~> 个人需求随便
创建到此结束.
2:目录结构等说明
Classes为sdk代码文件夹.
Assets为图片文件夹
对应工程
sdk的说明和引用三方等配置在podspec中
主要如下:
Pod::Spec.new do |s|
s.name = 'thridsdk'
s.version = '0.0.1'
s.summary = ' thridsdk.'
s.description = <<-DESC
thridsdk
DESC
s.homepage = 'sdk说明主页'
s.license = { :type => 'MIT', :file => 'LICENSE' }
s.author = { '作者' => '作者邮箱' }
s.source = { :git => 'git地址', :tag => s.version.to_s }
s.ios.deployment_target = '11.0'
s.requires_arc = true
s.pod_target_xcconfig = { 'EXCLUDED_ARCHS[sdk=iphonesimulator*]' => 'arm64',
'GCC_PREPROCESSOR_DEFINITIONS' => 'xxxxxxxx='+s.version.to_s}
s.user_target_xcconfig = { 'EXCLUDED_ARCHS[sdk=iphonesimulator*]' => 'arm64' }
s.dependency 'Masonry'
s.dependency 'Reachability'
s.dependency "FLAnimatedImage", "~> 1.0"
s.dependency 'MJExtension'
s.dependency 'AFNetworking', '~> 3.2.1'
s.dependency 'FMDB'
s.dependency 'ReactiveCocoa', '~> 2.5'
s.resource = ['thridsdk/Assets/Images/**/*.{aac,wav,mp3,png,gif}']
s.static_framework = true
# s.source_files = 'thridsdk/Classes/**/*'
s.ios.vendored_frameworks = 'thridsdk.framework'
end
问题:
building for iOS Simulator-arm64 but attempting to link with file built for iOS Simulator-x86_64
或此类架构问题进行如下设置:
podspec文件中添加
s.pod_target_xcconfig = { ‘EXCLUDED_ARCHS[sdk=iphonesimulator*]’ => ‘arm64’}
s.user_target_xcconfig = { ‘EXCLUDED_ARCHS[sdk=iphonesimulator*]’ => ‘arm64’ }
还需要在pod的安装目录下设置:
我的目录:/Library/Ruby/Gems/2.6.0/gems/cocoapods-packager-1.5.0/lib/cocoapods-packager
builder.rb
274行:
def ios_build_options
“ARCHS=’$(ARCHS_STANDARD)’ OTHER_CFLAGS=’-fembed-bitcode -Qunused-arguments'”
end
和pod_utils下
其中thridsdk为最终上传时的静态库,在pods~》Products目录下,目录下为单一架构framework,提供出去时需要将release-iphoneos (arm64架构),release-iphonesimulator(x86架构)中的对应thridsdk.framework中的二进制文件合并.使用如下命令 在Products文件夹下使用:
lipo -create -output output/thridsdk Release-iphoneos/thridsdk/thridsdk.framework/thridsdk Release-iphonesimulator/thridsdk/thridsdk.framework/thridsdk
可以使用命令 lipo -info thridsdk 输出架构信息,确认架构
然后替换其中一个framework中的同名文件,framework双架构包就完成了.
s.source_files = ‘thridsdk/Classes/**/* 为开发时设置,可以看到源文件
s.ios.vendored_frameworks = ‘thridsdk.framework’ 上传时设置,只暴露头文件,删除thridsdk/classes文件夹.
使用下面命令验证sdk是否可以上传pod
pod lib lint thridsdk.podspec –use-libraries –allow-warnings
如果通过
在上传的的仓库中打个和版本号相同的tag
然后就可以上传pod了,用如下命令
pod trunk push thridsdk.podspec –allow-warnings
其中有个在sdk内部获取sdk版本号的需求,实现如下:
在podspec文件中设置 宏定义,将版本号设置到宏里
s.pod_target_xcconfig = { ‘EXCLUDED_ARCHS[sdk=iphonesimulator*]’ => ‘arm64’,
‘GCC_PREPROCESSOR_DEFINITIONS’ => ‘thridsdk_version=’+s.version.to_s}
注意,多个设置需要在一个s.pod_target_xcconfig =中设置,不然会被覆盖
然后执行pod install,pod会在sdk的targets下 build settings ~》Preprocessor Macros 中设置thridsdk_version宏
宏值取用的时候不是字符串类型需要转化,转化如下:
NSString *sdk_version = [NSString stringWithFormat:@”%@”,@OS_STRINGIFY(thridsdk_version)];
直接使用会出现错误:
Invalid suffix ‘.x’ on floating constant 或者 Use of undeclared Identifier ‘xxxxxx’ 或其他@符号什么乱七八糟的错误.
到此结束
原文地址:https://blog.csdn.net/ant1239/article/details/135976089
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